FPS Roguelike

A 3D first-person shooter set underneath 1950s Paris. The game primarily takes place in freefall, where controlling your descent must be managed to avoid obstacles and fight enemies as you desend at rapid speed.

ROLE
Lead Game Designer & Developer

HIGHLIGHTS
Custom procedural generation system.
3 distinct enemy types with dynamic spawning.
Fluid player controller with full customisation.
Upgrade progression system.
Featured in Debug Magazine & Aesthetica Festival 2025.



© Luc Foster 2025
www.lucfoster.com
lfos@posteo.net